Mars - Design Goals
Mars is a visceral side-scroller with an emphasis on violence. This project is an attempt to explore gamer psychology and habit to tell...
Mars - Design Goals
Slice of Life - Work & Life Balance
Challenge - Designing a Hearthstone Card
Slice of Life - Sports & Fitness
Adventure Pals - Now on Kickstarter!
Dungeon Sandwich - Reflection
A Strong Case for Bachelor's Degrees
Dungeon Sandwich - Animating Monsters
Dungeon Sandwich - Halfway Through!
Adventure Pals – Concluding the First QA Milestone
Dungeon Sandwich – Redesigning for Wider Audiences
Adventure Pals - Australian Internship and Work Experience Laws
Space Crunch - Unreal Game Jam
Adventure Pals - QA and Me!
TÖKEN - New People & Places
Dev Diary - Dungeon Sandwich Pitch!
Unreal in the Australian Design Desert
TÖKEN - Reviving a Game on the Brink!
Thoughts on Indie Game Development
Challenge - Designing a New Chess Piece